MYTHIC SKINS? More EQUIPMENT Balance Changes? Supercell answers in Clash of Clans
Summary
TLDRIn the latest 'Inside the Builder Hut' episode, Supercell discusses various updates for Clash of Clans. They replaced the skin in the Gold Pass with a decoration, aiming for inclusivity, and tested cosmetic items as a fair monetization strategy. The community's mixed reactions to the Legendary scener's price highlight differing opinions on in-game purchases. Supercell is also considering adding Mythic hero skins and improving communication with players. They plan to keep events engaging without monetizing loot boxes and are making balance changes to equipment to maintain game challenge.
Takeaways
- 📝 The video discusses changes in Clash of Clans, including a Mythic hero skin, balance changes for equipment, and updates to the Gold Pass.
- 📱 The Gold Pass initially replaced a hero skin with a decoration, which was poorly communicated and led to player dissatisfaction.
- 💵 Supercell's reasoning for the Gold Pass change was to test cosmetics, as they believe this is the fairest way to monetize a game without affecting gameplay.
- 💲 The community's reaction to the Gold Pass change was negative, with many players surprised by the lack of a skin, highlighting a need for better communication from Supercell.
- 💵 Supercell is aware of the limited space for decorations in the game and is working on ways to showcase them better.
- 💲 The Legendary scene skin was criticized for its high price, which varies with taxes, but many players still purchased it despite the complaints.
- 💵 Supercell is focusing on cosmetics for monetization and may introduce more exclusive items like Mythic skins in the future.
- 💲 The community has mixed opinions on the treasure hunt event and the addition of random elements, but Supercell has no plans to monetize the loot boxes from events.
- 💵 Magic snacks were introduced to help with Clan Wars, but some players feel the 24-hour timer is too short and suggest a 48-hour timer instead.
- 💲 Balance changes for equipment were made to find a middle ground and prevent the game from becoming too easy, with no major changes planned for the near future.
Q & A
What was the change made to the Gold Pass at the beginning of the month?
-At the beginning of the month, Supercell removed the hero skin from the Gold Pass and replaced it with a decoration, citing that decorations can be used by everyone regardless of their Town Hall level, unlike hero skins which are Town Hall level dependent.
Why did Supercell give the reason for the Gold Pass change?
-Supercell's reasoning was that they were trying to test different cosmetic options, as they believe the fairest way to monetize a game is through cosmetics that do not affect gameplay.
What is the speaker's opinion on Supercell's communication with the community?
-The speaker believes that Supercell's communication with the community is poor, as they did not announce changes in advance and left players surprised and disappointed, especially regarding the Gold Pass skin removal.
What is the speaker's view on the use of cosmetics in monetization?
-The speaker agrees with Supercell's approach to monetize through cosmetics, as they do not impact gameplay and offer a win-win situation for players who want to customize their appearance without affecting others.
What is the speaker's opinion on the current placement of decorations in the game?
-The speaker thinks the current placement of decorations is limited and finds them less appealing compared to hero skins and sceneries.
What was the community's reaction to the Legendary scene skin's price?
-The community had mixed reactions, with many complaining about the high price, but the speaker noted that a significant number of people still purchased it.
What is the speaker's stance on the potential introduction of Mythic hero skins?
-The speaker is excited about the idea of Mythic hero skins, as they are a fan of collecting skins in games.
What does the speaker think about the current event, the treasure hunt?
-The speaker sees the treasure hunt event as a positive addition, bringing random elements to the game and noting that it seems to have increased player engagement.
What is the speaker's opinion on the Magic Snacks feature?
-The speaker likes the Magic Snacks feature but suggests that a 48-hour timer would be more appreciated than the current 24-hour timer for Clan Wars.
What was the community's feedback on the recent equipment balance changes?
-The community had conflicting opinions, with some wanting equipment nerfs and others suggesting buffs to defenses, but the speaker notes that the changes were not drastic and no further balance changes are planned for the near future.
What does the speaker hope to see in terms of game monetization in the future?
-The speaker hopes that Supercell will improve communication and consider changes to the game's progression monetization, potentially allowing for more exclusive cosmetic items.
Outlines
🎨 Changes to the Gold Pass and Cosmetics
The paragraph discusses the removal of the hero skin from the Gold Pass and its replacement with a decoration, which was initially justified on the basis that skins are exclusive to certain Town Hall levels, unlike decorations. However, the speaker finds this reasoning unconvincing, as skins could be made available at lower levels. Supercell's actual reason for the change is to test cosmetic items, which the speaker supports as a fair monetization strategy since they don't affect gameplay. The paragraph also criticizes Supercell's poor communication with players and suggests that they should have announced changes in advance.
💰 Reactions to Legendary Scenery Pricing
This paragraph talks about the controversy over the high price of the Legendary scenery in Clash of Clans. The speaker acknowledges that while many players complained about the cost, a significant number still purchased it. The paragraph also touches on the potential for more exclusive cosmetic items in the future and the possibility of reworking the game's monetization model to be less reliant on expensive items. The speaker hopes for improvements in communication from Supercell and better planning for future updates.
🏹 Balance Changes and Community Feedback
The final paragraph addresses the balance changes to equipment in the game. The speaker notes the community's tendency to complain without offering constructive feedback. The paragraph discusses the difficulty in balancing the game to avoid creating overpowered items or nerfing them too much. Supercell aims to find a middle ground, as evidenced by recent adjustments to equipment. The speaker also mentions that no further balance changes are planned for the near future, emphasizing that Clash of Clans is a dynamic game where strategies and balance can shift.
Mindmap
Keywords
💡Mythic hero skin
💡Balance changes
💡Goal Pass
💡Cosmetics
💡Communication
💡Legendary scener
💡Monetization
💡Treasure hunt event
💡Equipment
💡Pay to win
Highlights
Supercell removed the skin from the Gold Pass and replaced it with a decoration at the beginning of the month.
The reason given was that decorations can be used by everyone, unlike skins which depend on Town Hall level.
The community found the explanation for the change not convincing since skins could be released for lower Town Hall levels.
Supercell is testing cosmetics as they believe it's the fairest way to monetize a game.
Cosmetic items do not affect gameplay, making them a win-win for players.
Supercell's communication with the community has been lacking, especially regarding changes to the Gold Pass.
The Gold Pass change was poorly communicated, leading to player dissatisfaction.
Supercell is working on better ways to showcase decorations in the game.
The Legendary scene skin was criticized for its high price, which varies with taxes.
Many players bought the Legendary scene skin despite the high price.
Supercell is focusing more on cosmetics and may rework the game's monetization model.
Mythic hero skins are being considered as a new type of exclusive item.
Building skins are problematic due to the difficulty in finding them and may not be added.
Pet skins could be a potential new cosmetic item.
The Treasure Hunt event is designed to add random elements to the game.
There are no plans to monetize loot boxes from the event.
The event's chests may be added to other parts of the game, such as the Gold Pass or challenges.
Magic snacks have received mixed opinions, with some players preferring a longer timer for Clan Wars.
Equipment balance changes were made, but no further changes are planned for the near future.
The community's complaints about equipment changes seem contradictory and without reason.
Transcripts
hey clashes a Mythic hero skin maybe
some more balance changes for the
equipments and on top of that what was
that change for the goal pass at the
beginning of the month well super has
just released the new episode of inside
the Builder heart and they have talked
about all of those things and even a
little bit more so I thought I would
just get everything together and share
my opinion about those as well and let's
start things off with the goad Chang for
everyone who does not know at the
beginning of the month super has removed
the skin of the Go pass and replaced it
with a decoration the reason they have
given us back then was that well a
decoration can be used by everyone and
the skin only depending on your town
level Town Hall 13 for example you have
to have that town hall if you want to
use a royal Champion skin so that was
the reasoning back then which in my
opinion made not that much sense because
you could just keep releasing skins but
only at like king and queen for example
which is Town level 9 I mean how long
does Town 9 take like 1 month Maybe or
something it's like really really fast
so that to me was not really a good
explanation the explanation they give us
in this specific video was that well
they were trying to test around with
cosmetics and to be honest I can
understand that way more because there
were recently a lot of things where
they're testing around with Cosmetics
because in their opinion the fairest way
of monetizing a game is with cosmetics
and I have to agree 100% because take a
look at like other games like big PC
games like I don't know fortnite League
of Legend and so on they're monetizing
the game mainly with Cosmetics cosmetic
items are not affecting the game play
and that is the obviously win-win right
like if someone wants to look different
wants to have a different looking base
that's fine that's fine it's not
impacting anyone whatsoever so I can
fully understand that but they could
have just said that way earlier and on
top of that on top of that to me the
worst thing and this is like a red line
over through all of those different
years for super Shell at least in Clash
of Clans they're just not communicating
with us the inside the beer Hut is a
nice addition like it's a nice thing but
if they're always coming to light what
is they're doing to be honest we would
need a communication where they have
told us such a change like one week
ahead of time for example where then
people could have maybe at least thought
about okay do I buy the goal pass do I
not buy the Go pass I've seen so many
people getting the goal pass and then
being surprised that there was no skin
there how is that even possible that you
announce such such a change during the
goass release like that is just so weird
I don't I still don't understand it to
be honest the reasoning with going into
the change itself with like trying
different stuff okay I'm fine I guess by
now they have learned that the skin
should be not removed I guess based on
the feedback but still the way and how
things were communicated was just really
really poorly done and and I really hope
that over all of those SE at some point
super sa is going to finally improve in
the communication and announce things
ahead of time and don't try to fix
things later that would be highly
appreciated another thing which they
talked about the decorations which then
makes this change even more weird in my
opinion is that they're aware that there
is not much place currently for
decorations in a village which then why
would you add a decoration at the goal
pass but let's just forget this they
have already said that they're working
on a better way to like showcase your
decorations let's see what that means
because I have to say as well I am not
into decorations whatsoever and I will
show you that later in the video that
I'm a huge skin freak okay like whatever
game I'm playing I try to get all of the
Skins okay but decorations I don't know
it's just not mine maybe I'm weird there
let me know if if you like decorations a
lot could totally understand that but
for me I like hero skins the sceneries
everything but the decorations not
really my thing but now let's get to the
next topic which is that legendary
scener and that was with the price which
was quite a lot for lot of people that
was a lot of money and I think the
biggest problem here as well is that the
price is like a certain base price and
then it depends on taxes where you live
and everything but that taxes part is I
like I don't know it's not reflecting
really like how much money $32 $99 or
something actually is in your location
so it feels like that this base price
was a bit weird but overall I have to
say that at end of the day it's a
decoration where you can as I said
earlier in the in the video here you can
buy it or not buy it like it won't
impact you whatsoever and I've seen a
lot of people complaining about the
price and I can totally understand that
reason and I am not allowed to share any
numbers but I can talk about the
tendency I would call it a gr a gray
area okay and from my create a revenue I
like create a use case let's put it that
way I can see that a lot of people were
really loud on social media and saying
that this price is completely weird
stupid like no one will buy it trust me
a lot of people bought it like way more
than you might think so I think overall
um yeah the the more exclusive items
which how super sa cost them will will
be there in the future I think it's a
really good thing in general that
they're concentrating more on cosmetics
and hopefully we we see as well a change
because without that the more expensive
Cosmetics are just what they are more
expensive Cosmetics right but if the
more uh more expensive Cosmetics would
allow supercell to actually make the
monetization on the progression side of
the game different and rework that that
would have a bonus impact but without
that change otherwise like having more
expensive Cosmetics that's just it then
so I really hope that we're having the
Second Step as well if they found a
working monetization for the cosmetics
they have as well said that they are
looking for more options of like making
more exclusive items um that were
mentioning Mythic skins which means like
hero skins which are like one tier above
the legendaries I personally would love
it I already said earlier in the video I
am freaking loving skins it's like I
don't know maybe something went wrong
for me but like in every game I'm
playing like I don't know dead by
daylight or whatever game I'm like
currently playing I always try to own as
many skins as possible it's uh yeah not
really the best side of me but hey
that's how I work there and yeah I would
love to see Mythic hero skins as well in
the game as well they have said that
beating skins for example are a bit
problematic because obviously they look
cool in the first place but you have to
find the beatings and everything which
makes things really complicated
especially for players who are not maybe
playing every single day like 10 hours
plus so like finding the town or then or
other buildings would be really weird so
I hope that that won't come and they
said as well it might be confusing so I
assume that that won't be enough option
something which I personally again hope
is um that they don't add troop skins
because I feel like they're just too
small that that's that's not really
working if they're really trying to push
this as far as possible with cosmetic
items I think maybe pet skins would be
an option but otherwise just go for the
mytho Skins I I would love it personally
but again at the end of the day it's
cosmetic items you can play the game
without them as well no problem
whatsoever it's just yeah that we have
to see something some changes for the
monetization in the progression side and
maybe like as I said earlier having
things like Heroes you can just use them
non-stop while upgrading for example but
let's just talk about the next point
which they have mentioned which is the
treasure hunt event and events in
general for the later stages of this
year tresine event is overall here to
like bring some random elements to the
game um where typically CL of Clans is
something really simple like you're
having a certain cost for a building
upgrade you're spending it you're done
lab upgrade same thing and so on the
only random part of the game is like
during the attacks where some troop
Behavior might be a little bit random
otherwise this is as stic as it could
get and they wanted to add some
randomization which I think it's not the
worst because the next thing which they
really highlighted is that there are no
plans to monetize those loot boxes which
I think is just to me pretty much the
biggest thing of this entire inside the
bidad all of those side informations are
great but the information that they're
not planning whatsoever to monetize
those um boxes is to me the biggest
thing they're looking as well for the
engagement for this event see how things
work but you already noticed a lot of
like long Hue times um when the event
started so I assume that people like it
a lot people are way more online for
example that's why it's harder to find
opponents that's why it takes longer
that's why your clouds are longer so I
assume base on that the event is a
success I guess if that's uh like
something we can assume BAS of that um
as well they have said that the event
like the the chests of this event are
going to be maybe added in some other
places if people are liking them for
example like silver track which mean the
future player track uh of the Go pass or
for example challenges which in the end
it's something like those chests are
something
um where people can finally get rewarded
based on that channel level which is
something really cool which we had not
had so far in the game as well I can see
and as well I the same thing for max
players those chance are not that great
overall there's not much you can get off
of them except if you're like lucky and
get a magic items you can get some gems
out of it but that's pretty much it
which is to be honest from based from
supercell kind like fine is mostly for
speeding up the progression I can see
that for sure my free to playay account
is quite nice having like some more
bonus resources um having like a book of
something having maybe like some ores if
I'm really lucky and so on that's always
quite nice but um yeah so I can totally
see the point that people are like not
that happy if you're Max but for future
play I have to say it's it's it's really
really nice it's really really enjoyable
as well they have said that for events
in general there are still great things
planned for the next few month um which
you can look forward to and I won't
pretend that I don't know anything
that's why I'm just saying make sure to
follow the channel and I will always
keep you up to date and uh make sure
that you're as hyped as I am but the
next thing as well with the magic snacks
that I've talked about there are some
different opinions on there there and I
think the 24-hour timer is not maybe the
best I would like to have maybe a 48
hour timer for Clan Wars so it's the
same length but that's to me the only
negative otherwise I quite like the
magic snacks to me it's as well fine
that you have to use them somewhat quick
but again 48 hours would be more
appreciated and as well that that you
should not hoard them right that's the
big takeaway Point here and again for
mix plays they're not as efficient
because you can't sell them or like get
anything out of them um but for free to
play players yet again it's quite nice
to have them let's get to the last topic
though which are um equipments
equipments um well were changed and
superet answers were kind of showcasing
how weird some takes of the community
were because a lot of the people in the
community were complaining about those
changes at the same time it feels like
this is really showcasing how much the
community likes to complain without any
reason for it pretty much um because for
for example the community
said that instead of equipments being
nerfed defenses could be buffed right
it's the same results at the same time
Community complains about pay to win now
the question is what type of player is
going to be is going to have a benefit
if defenses are going to be buffed right
those people who are maxed out those
people who are not having maxed
equipment are going to suffer so yeah
it's like a weird take right like you
community is saying something and then
they're promoting something which is
saying the complete opposite right and I
feel like sometimes the complaints are
just so so I just just think of the word
which I mean right now because I don't
want to say it but like whatever let's
talk about the next point so the next
suggestion was that maybe you could buff
the weaker equipment to the same level
of the strength of the really strong
equipments but the answer or the problem
here is that the game is already quite
simple which overall is not a bad thing
um based on superale but they did not
want to make the game too easy that's
why they're trying to find Middle Ground
so having the strongest equipments right
here the weakest equipments right there
they were like trying to bring
everything on the same line with for
example buffing earthquake boot buffing
rocket Spear and so on or for example
nerfing some of like the gauntlet the
spiky ball and so on so make sure that
everything is like more closer together
while without like going the DraStic
change of bringing everything down here
or like bringing everything up there was
something in the Middle where everything
was the Matched and at the end of the
day they do not want to like kill any
equipments with those Nerfs or make new
broken equipments with those Buffs um
that's not the the thing there so the
balance changes were typically not as
big and there are no more balance
changes planned for the near future but
at the of at the end of the day remember
Clash of Clans is like a moving game
Anything Can Happen a new strategy is
coming up or whatever which is really
really broken and then you have to adapt
there but currently no bance changes for
equipments are planned for the near
future and that's pretty much it what
they have talked about inside the bidder
Hut look looking forward to see what
your takes are on all of those things
like the goal pass I think we're all
agreeing there that it was a really
really poor way of like bringing that
change of the game especially the Comm
communication um legendary scener I
think there will be always like people
would like to have everything like given
to them without any costs right like
that's the optimal thing but then at the
same time that's not how reality works I
mean you're not going to the supermarket
and taking everything at like don't have
to pay anything for that that's not how
the world works right like you can
criticize that thing but that's again
then another topic but um yeah so as
well if people like the idea of Mythic
hero skins I person like it a lot but
already said like I'm a skin freak so
I'm not sure how much my opinion really
counts there to be honest otherwise with
events as I said earlier make sure to
follow the channel and you will be
always up to date everything around um
any news in Clash of Clans otherwise
thank you so much for watching I will
see you guys back tomorrow with the next
class video Until then see you and
bye-bye
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